Interaction design
Activities with people leaving nearby. User-suggested improvements for a neighborhood - to collect them for local city administration / business.
Format: iPhone app (iOS 9)
Challenge: Come up with app idea and develop it up to a high-fidelity interactive prototype.
Result: Idea was used to complete my Intercation Design Capstone project, then my Database Design university course. Some paper-fidelity stages are shown below. Draft designs was created for the portfolio to show the app "in flesh and blood".
Interactive prototype on InVisionDatabase: During my Database Design university course I've implemented a part of the app on Flask + Postgres. I'm not going to become an SQL developer, but may share code personally for those who interested.
Raw idea: When I just moved to my current flat I found myself staring at wi-fi networks list thinking "if only I could ask those people where I should threw away dead batteries and lamps". But when I starded interviewing people about thier interaction with neighbours and local areas (in Russia, Israel, Brazil, Belgium and US), I found this area.
Opportunity area:
People
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Need company for leisure-time activities when friends are far
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There are no appropriate way (tradition) to reach out to the neighbours
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A public invite for those who interested
People
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Wish changes in their area
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Can't/too lazy to do/initiate the changes themselves
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Easy way to complain / report
City administration / local business
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Needs to plan entitlement spendings / to extend it's market presence
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Has limited research resources
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Collect (+- analyse) statistics coming from TA directly
Notice, that the prototype doesn't include that other-side part - interface for administrarion/business.
"Know your neighbours" flows
"Change your city" flows
Responce on heuristic evaluation: two flows, HE for them and updates, based on it:
Open in PDF (9.9Mb)Drafts and storyboards: